Electric Cowboy

Gallery Show - 2019

Electric Cowboy is an autobiographical visual space opera that paints my journey through nine defining character portraits, with the help of supporting elements. These elements include installation, virtual reality, ambient music, and more. While the show does incorporate elements of traditional media such as print and 3D installation, the show fully embraces it’s digital foundation by being fluid and letting the idea cross into what ever media that fits. Electric Cowboy aims to push boundaries stylistically and in what is thought to be possible in the digital art space.

Influenced by contemporary legends such as George Condo and Andy Warhol, Electric Cowboy aims to colorfully express a moment in time, including everything encompassing that moment through each piece. These moments are grouped by act to convey that they together form an impactful period of time, which overarching tells struggles and journeys throughout my life.

To view the gallery proposal, click here!

VR Gallery

This is the BETA version of the Electric Cowboy public VR gallery. This version is aimed at conveying the overall tone of some of the pieces of Electric Cowboy, and start to give a look at the things that are possible in VR space. While this demo is great for it’s purpose, the final version will be a much more immersive experience both in design and application.

For best viewing results:

  • Click to enter the gallery
  • Click the Hamburger Menu
  • Click Enter Full Screen

Controls:

  • Arrow keys to move around the room.
  • Click and drag to move camera angle.

It’s my opinion that the art world is one of the slowest to react to technology as a whole. With the leaps and bounds in Virtual and Augmented reality, Electric Cowboy will overtime incorporate elements of both of these in an online, and gallery setting. This will be achieved by building a fully thematic world on the platform Unity, and making it visit-able to the public via online and in gallery via an HTC Vive. Future additions to the show will also take advantage of Augmented reality in a gallery setting via their smartphone.

I

Mamacita | 20×24

Digital on canvas + LED lighting

@2019

Pornography | 18×24

Digital on canvas

@2018

Closer | 20×16

Digital on Plexiglas + LED lighting

@2018

II

Marilyn| 24×24

Digital on wood + LED lighting

@2018

Runaway | 12×12

Digital on paper

@2018

Killpop | 24×24

Digital + Animation on framed screen

Animation by @ryanananimator

@2019

III

Acid Rap | 24×24

Digital on raised wood + LED lighting

@2019

Free Uzi | 12×12

Digital on paper

@2019

God Is Gangster | 24×24

The conclusion to Electric Cowboy, this piece inspired by Kendrick Lamar’s TPOB is estimated to be complete in mid May 2019.

Digital on Plexiglas + LED lighting

@TBA

 

 

Electric Cowboy utilizes LED lighting, screens, and other digital elements that are optional depending on the size and specifications of the gallery.

Maria I’m Drunk I | 6’x5’x6′

Maria I’m Drunk II | 4’x5’x3′

3D Installation + Audio

@WIP

Maria I’m Drunk I | 6’x5’x6′

Maria I’m Drunk II | 4’x5’x3′

3D Installation + Audio

@WIP

Why?

The idea of Electric Cowboy as a whole is to bridge the gap between the digital and fine art worlds in a unique and challenging way. A way that doesn’t just take whats already readily available, and truly innovates what is thought to be possible in digital art and what can be seen in a gallery setting.

Building on the ideology of superhero creator like Virgil Abloh, Jacques Webster, Frank Miller, Hunter S. Thompson, and George Condo, Electric Cowboy aims to fully express itself regardless of media.